this topic had already been raised a few days ago, see [here]
and also [here - German language only]
Short summery: following recent study results on the effectivity (or not) of deep stops, the "better gas" cue has been aligned with the deco calculation strategy that computes the deco schedule. The strategy is to calculate the shortest (overall time / TTS) and least gas consuming deco schedule that fullfills the Bühlmann model, with GFs applied when selected. So ascending to the first stop has been given priority over switching gas, which would be a "switch on the fly" with no required stop at the depth were the gas becomes available by ppO2. Sure one can do this, i.e. picking the gas via the menu, but the OSTC will not come up with a blinking cue while still in the ascent towards the stop.
Calculating a "switch on the fly" could deliver an improper deco prediction when that switch is not done, e.g. because the ascent is done on reel and SMB keeping both Hands busy. Instead it is assumed to be done when arrived and stabilised at the stop. It's also in line with what Multideco does unless you activate "Extended stops" and "all deco stops".
PS: = means it's a deco gas, imagine the lines being stop depths. * remains the mark for the gas set as first. A gas without anything is a travel gas. If the whole gas is printed in inverse, your're on an OSTC TR and that gas has a transmitter paired with it.
Edited 1 time(s). Last edit at 04/15/2019 07:22PM by Ralph.