Re: OSTC Sport Character size
Date: August 10, 2019 09:18PM
The tiny font (aa_font16_block) is the smallest one, it is used for the green legends.
The small font (aa_font28_block) is e.g. used for the time, pressure and temperature in surface mode.
The standard font (aa_font34_block) is e.g. used for the max depth (full meters), the dive time (full minutes) and the decimeters of the current depth in dive mode.
The rest of the bigger fonts is used for NDL & TTS time, stop depth (medium) or depth full meters (large). In the alternative "big" layout, most of these numbers are shifted one font up, so e.g. depth will come in font 'huge'.
In all the code, horizontal sizes and positions are encoded in 1/2 of actual position to stay within 1 byte size. So you have to multiply by 2 to get the real screen x-coordinate.